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kspell2
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kspell2
plugins
ispell
sp_spell.h
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/* vim: set sw=8: -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
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/* enchant
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* Copyright (C) 2003 Dom Lachowicz
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* In addition, as a special exception, Dom Lachowicz
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* gives permission to link the code of this program with
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* non-LGPL Spelling Provider libraries (eg: a MSFT Office
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* spell checker backend) and distribute linked combinations including
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* the two. You must obey the GNU Lesser General Public License in all
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* respects for all of the code used other than said providers. If you modify
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* this file, you may extend this exception to your version of the
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* file, but you are not obligated to do so. If you do not wish to
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* do so, delete this exception statement from your version.*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef SPELL_H
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#define SPELL_H
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/*
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TODO stuff we need to do for this spell module:
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eliminate all the stderr fprintfs
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rip out the support for ICHAR_IS_CHAR
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*/
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#ifdef __cplusplus
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extern
"C"
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{
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#endif
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typedef
struct
_sp_suggestions {
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int
count;
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short
*score;
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unsigned
short
**word;
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} sp_suggestions;
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int
SpellCheckInit(
char
*hashname);
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void
SpellCheckCleanup(
void
);
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int
SpellCheckNWord16(
const
unsigned
short
*word16,
int
length);
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int
SpellCheckSuggestNWord16(
const
unsigned
short
*word16,
int
length, sp_suggestions *sg);
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#ifdef __cplusplus
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}
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#endif
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#endif
/* SPELL_H */
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