kgamemisc.cpp
00001 /* 00002 This file is part of the KDE games library 00003 Copyright (C) 2001 Andreas Beckermann (b_mann@gmx.de) 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License version 2 as published by the Free Software Foundation. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public License 00015 along with this library; see the file COPYING.LIB. If not, write to 00016 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 00017 Boston, MA 02110-1301, USA. 00018 */ 00019 /* 00020 $Id$ 00021 */ 00022 00023 #include <tqstringlist.h> 00024 00025 #include <krandomsequence.h> 00026 #include <klocale.h> 00027 00028 #include "kgamemisc.h" 00029 00030 class KGameMiscPrivate 00031 { 00032 public: 00033 KGameMiscPrivate() 00034 { 00035 } 00036 00037 }; 00038 00039 KGameMisc::KGameMisc() 00040 { 00041 // not yet used 00042 // d = new KGamePrivate; 00043 } 00044 00045 KGameMisc::~KGameMisc() 00046 { 00047 // don't forget to delete it as soon as it is used! 00048 // delete d; 00049 } 00050 00051 TQString KGameMisc::randomName()// do we need i18n? I think yes 00052 { 00053 TQStringList names = TQStringList::split( TQChar(' '), 00054 i18n( "A list of language typical names ( for games ), separated by spaces", 00055 "Adam Alex Andreas Andrew Bart Ben Bernd Bill " 00056 "Chris Chuck Daniel Don Duncan Ed Emily Eric " 00057 "Gary Greg Harry Ian Jean Jeff Jan Kai Keith Ken " 00058 "Kirk Marc Mike Neil Paul Rik Robert Sam Sean " 00059 "Thomas Tim Walter" ) ); 00060 KRandomSequence random; 00061 return *names.at( random.getLong( names.count() ) ); 00062 }