Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
![]() ![]() | This template class represents a generic bidimensionnal grid |
![]() ![]() ![]() | This template implements a hexagonal grid where hexagons form horizontal lines: |
![]() ![]() | |
![]() ![]() ![]() | This template is a Generic implementation for a square bidimensionnal grid (SquareBase) |
![]() ![]() | This class contains static methods to manipulate coordinates on an hexagonal grid where hexagons form horizontal lines: |
![]() ![]() ![]() | This template implements a hexagonal grid where hexagons form horizontal lines: |
![]() ![]() | This class defines how to convert and how to display a highscore element (such as the score, the date, ...) or a player info (such as the player name, the best score, ...) |
![]() ![]() | Manage a bunch of Item which are saved under the same group in KHighscores config file |
![]() ![]() | Implement KRootPixmap for a TQCanvasView |
![]() ![]() | A carddeck selection dialog for card games |
![]() ![]() | The base class for chat widgets |
![]() ![]() ![]() | A chat widget for non-KGame games |
![]() ![]() ![]() | A Chat widget for KGame-based games |
![]() ![]() | A TQListBoxText implementation for KChatBase |
![]() ![]() | Dialog to ask for host and port |
![]() ![]() | TODO: rewrite entire documentation |
![]() ![]() | Base class for configuration widgets |
![]() ![]() ![]() | This is not really a configuration widget but rather a simple chat widget |
![]() ![]() | Use error(), warning() and information() to display the information about a network game |
![]() ![]() | The real class for error messages |
![]() ![]() | Base class for IO devices for games |
![]() ![]() ![]() | KGameIO variant for real-time games |
![]() ![]() ![]() | The KGameKeyIO class |
![]() ![]() ![]() | The KGameMouseIO class |
![]() ![]() ![]() | The KGameProcessIO class |
![]() ![]() | This class is a visually enhanced TQLCDNumber: |
![]() ![]() ![]() | This class is a digital clock widget |
![]() ![]() | This widget holds a list of TQLCDNumber arranged in a vertical layout |
![]() ![]() | This class contains several (usually static) functions I really did not know a class for |
![]() ![]() | KGame class with network support |
![]() ![]() ![]() | The main KDE game object |
![]() ![]() | This is the process class used on the computer player side to communicate with its counterpart KProcessIO class |
![]() ![]() | A progress indicator widget |
![]() ![]() | Base class of KGameProperty |
![]() ![]() ![]() | A class for network transparent games |
![]() ![]() | A collection class for KGameProperty objects |
![]() ![]() | This class takes care of round or move management as well of the gameover condition |
![]() ![]() | Class for managing highscore tables |
![]() ![]() | A client to connect to a KMessageServer |
![]() ![]() | This abstract base class represents one end of a message connections between two clients |
![]() ![]() ![]() | This class implements the message communication using function calls directly |
![]() ![]() ![]() | This class implements the message communication using a TCP/IP socket |
![]() ![]() | A server for message sending and broadcasting, using TCP/IP connections |
![]() ![]() | Internal class of KMessageServer |
![]() ![]() | Base class for a game player |
![]() ![]() | A simple high score dialog |
![]() ![]() | Replacement for KStdAction for KDE Games |
![]() ![]() | This class manages highscores and players entries (several players can share the same highscores list if the libkdegame library is built to support a common highscores file; NOTE that to correctly implement such feature we probably need a locking mechanism in KHighscore) |
![]() ![]() | This class is used to store and show scores for multiplayer games |
![]() ![]() | This class contains data for a score |
![]() ![]() | This class contains static methods to manipulate coordinates for a square bidimensionnal grid |
![]() ![]() ![]() | This template is a Generic implementation for a square bidimensionnal grid (SquareBase) |